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A very good game, the AI of the enemies is very well done, the design of the game (and the UI) is very cool, however, I noticed some optional aspects that the game could add:

1) A tutorial to tell you the controls (they were intuitive, but maybe for example I had the possibility to change the weapon between snowballs and lollipop (to save the snowballs for later) and I didn't know if I could do that.

2) The lollipop attack is good, but it's a bit strange that you have to stick to the enemy for it to take damage.

(+1)

Thank you for playing and for your feedback!

AI is actually very primitive, basically just A* path finding with some waypoint randomization to make movements less predictable. I actually was surprised how well it worked for this game.

As for switching weapons and tutorial - those are good suggestions. I was planning to have key mapping configuration in settings, but just didn’t have time for it before the original deadline.

And as for candy cane: it delivers damage at the end of animation. It probably feels off just because the animation is not so good :)

Yeah, probably... But great game. I really enjoyed it !!!