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(+1)

A very nice game. The concept is interesting and thrilling. I managed to finish the whole game and I was quite satisfied after finishing it. However, I could not help noticing the following problems:

1) At the last level when you had to find those runes, I thought they were only on the floor. I almost died looking for the runes on the wall. After I found them all, I didn't know what else to do and since I was short on life, I didn't dare to get out of the car so that ghost wouldn't kill me. In the end, I followed my intuition and went out the gate, where the game ended.

2) The UI design is good at the main game stage, however at the final screen (when you finish the game and "Thanks for playing!" appears, I noticed that the bottom left buttons were very small and a bit invisible).

Otherwise, the game is really cool... The particle system is super nice and it's extraordinarily well done, still I can't admit that it wasn't hard for me to finish the game. But the game is very well done. :)

(+1)

Thanks for the comment, the long ones are always helpful!

1. Runes turned out to be a bigger problem than I predicted. The parking level went through several iterations. The first one was way to easy, and could be finished in seconds. The second one had invisible runes, but their placement was NASTY. The third one had rune placement pretty close to what you can see now, and the fourth one is what you can see. The "wall rune" was one of the medium-hard to find originally, but pretty much everyone tells me it's the hardest one now.

2. Yeah, I sort of made a mental note to make it better looking, but forgot about it in the end.

If you liked this one, you can check out my previous games. The previous one was the first with the invisible ghost (although the code was completely rewritten), and the one before that, a pretty standard Left 4 Dead inspired fps.