This was fun and I love the art style, I was hoping there was more when I got to the end!
I'd be interested in seeing what other mechanics could work, like launchers for the cheese sack or some sort of Rupe Goldberg esque contraptions.
I bet this could work well with some co-op dynamics too where you have to pass the sack back and forth between areas while one person controls the environment the other one is in or something