This looked really cool, but the camera movement really made it hard to see what I was doing because of the auto rotation. The double and triple jumps were really hard to do in the tutorial too, so I couldn't get past the triple jump ledge to do the rest of the tutorial. The procedurally generated levels were super cool though. But, I couldn't get up into any of the platforms with the zero seed level. That said, this fits the N64 visuals super well. This could be a really cool game if you fix some of the issues.
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After getting feedback and seeing it played on the stream I wish I had included a more in depth explanation on the controls (along with more time to fine tune them :P). The triple jump requires some momentum to take effect and for some reason I find it to be much more difficult with the space bar vs. a controller for some reason. The majority of seeds I tried I was able to reach the end by heavily relying on the side flip (which also isn't explained very well in game but works similar to the side flip in Super Mario 64) and triple jump.
Thanks for playing!