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Reminds me of playing an old on rails shooter like Starfox, good fun. I thing you would have hit the theme better if the time warp system was needed to actually complete the game because you can complete the game without it. it could have been cool if your ship jumped to a point in it's timeline but the rest stayed. Something like Tracer's recall ability from Overwatch. 

Thanks for playing man. Yeah, I loved Starfox back in the day, and I think my love for the old Rogue Squadron games especially was coming out here, if you ever played those. I think you're right about the time warp being underutilized, I wanted to do more with it in a longer sequence of events, of course, but, as it always seems to go, I ended up having to rush just to cross the finish line at all, and it definitely shows there.