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I managed to make it work with one variable per line, such that every update the bottom line would become the one above and so forth, but it's a lot of work when there are a lot of windows involved. I can certainly make something work, but if you get to add the text log function, especially if it keeps every message ever put to that window in a scrollable fashion, do please let me know!

Also, I should add that plugins that add sound to each letter don't work with this, likely because this doesn't use the default text function. If you find a way to make that work let me know as well, as your plugin is excellent for custom ways to display messages. I don't even use default message boxes anymore at this rate.

Hope you had good holidays!

Hi there!

I guess now I finally understood exactly what you mean. You don't want for it to just show new messages, you want to work like a message log, with a similar function as the Scroll Text window, right?

So the player can open the window, and scroll to see all the messages?

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About the letter sounds, I will give it here a try because it's something I also want. I can confirm I will make it work with letter sounds.

But the other request I will have to take a look at it first and see if is suitable to put this feature on this plugin.

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Thank you. :)

And yes, it's like a message log indeed! I know message log plugins exist, but they're separate, static menus. Instead, with this you could have different windows logging their own individual contents in real-time.

I appreciate your attention, and I will keep my eye on this page for any updates. ^_^

Ok friend! I will let you know about the changes! :D

(2 edits)

P.S: A way to call the window ID through a variable, like typing "$gameVariables.value(#);" in the Window ID field of the plugin command, would be fantastic.

P.P.S: A Close All Windows command, or one where we can list several IDs would be great as well. :3

That is indeed a must! Don't know why I did not make these things before! Will do!

PS: You can already use \v[id] on the "Setup and Show" on these two arguments:

  • Template ID
  • Window ID

I guess somehow I was starting to add this into the plugin but forgot to implement it on everything... xD