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Yeah the dance fucking up the positional attacks annoyed me during development too, I just didn't feel like bothering with it at the moment, but I'll definitely fix it before the next DD submission. The second phase of the boss can be bullshit. He's either too easy or too hard depending on what you do. I just stood perpendicular to the rocks in the bottom left corner, and that way there's a 66% chance he won't hit you next turn, and then I would just spam bash till he died. He needs a lot of work. I've never played Divinity so I'll check it out for some inspiration.