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Spent a little time messing with the attack system. Seems like some good ideas there that aren't fully matured yet. The way I'm moving my mouse seems to do different attacks. But often left clicking doesn't attack at all. Can't quite figure out why that is, or get certain attacks to trigger reliably. I was thinking that the arrow around my cursor might have something to do with it, or is it guiding me to an objective? I like the idea of a melee game with more sophisticated attacks than light/heavy/etc..., but that feeling of clicking left mouse and having nothing happen is a bit disheartening. 

The arrow shows in which direction you're moving the camera and is what decides what attack you'll do. If you're not moving the mouse you can't attack, but you can reduce the threshold for setting a direction in the settings. I was also considering making it so that light attacks choose a random direction if there's none set.

Seems like there is a "poke" attack, at least with the rapier. Could that be triggered when the mouse is below the movement threshold? Not sure how its triggered at the moment. I think having nothing happen on left click isn't ideal.