Hey, thanks for playing.
That's probably your set up. I'm not sure what you'd be referring to otherwise.
Yep, hopefully I'll have it looking pretty down the line.
Game Maker Studio 2.
Yeah, bleed isn't too dangerous of a status effect. You wake up shipwrecked, which is why it happens.
They're just test enemies honestly.
Believe it or not, it used to be a lot worse. Can you elaborate on what exactly confused you about it?
The day night cycle will eventually correspond to more difficult enemies appearing at night.
That's a good idea. I could easily have a little icon appear when something interactable is in sight.
The trees hit boxes are just squares for now. That's something that might be improved in the future.
I'm planning on having trees vanish when a dangerous creature is hidden beyond them in the future. It's on the to do list.
Hmmm, if it's awkward feeling, I can fix that.
How much did that happen? Were there ever enemies who seemed stuck in the trees?
A queued attack through water? I'll look into that. It's very possible.
Your stamina cap goes down over time with stamina usage. If I recall correctly, you lose 10% of your stamina cap based on how much stamina you use at a given time, so if you spend 100% stamina you'll be left with a 10% reduction. It could discourage traveling quickly, but you can plan accordingly and bring more rations.
That's kind of intentional. Personally I like the idea of some enemies having weaknesses to water, and they are one of them.
Technically it's possible to get through that room without the crossbow, but there's no way for you to know it, because it uses the completely unexplained magic system. The intent was to force the player to both use the crossbow, and probably use kukui juice (antidote) to survive.
Yeah, it's a little unnecessary to know, so I don't actually teach it until the player gets to the Mountain Smithy and acquires the map.
100% correct about that. It's on the to do list.
That's not a bad idea at all. I'll do that.
Yeah, that's accurate. Usually I use the terms Stamina, Stamina Cap, and Stamina Max. Stamina Cap is what gets reduced over time. The reason I didn't describe it as such in the tutorial was just because it seemed to me like it would be a little more confusing than just saying stamina.
By river castle, do you mean the area where you're trying to get up river past the enemies? That area is part of a lengthy one that forces the player to use what they've learned. I hope you get the chance to try again.
I hope you had a fun time.