Played around 4 chapters of the FPS. I liked how zany it was, especially how you could use your momentum to crush trees and enemies. It was also entertaining seeing how the level and enemies changed over time. I think I would prefer if the compass was on another button so my screen isn't blocked by the ironsight/defend, though that may be on purpose game design wise. Speaking of the compass, the game's so wild I missed the compass for a few minutes before I noticed it. The aesthetic and music is phenomenal, just wish the view distance was a bit higher so it didn't feel so claustrophobic.