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conflict_classes is used for character generation, it doesn't actually prevent taking the classes


true you can either spam has_profession with check false or make a custom valuecheck


has_status works a bit oddly, you need to search for effect tag instead of an effect eg.:

reqs=[{code="has_status",  status="t_e_effect_custom", check=true}]
e_effect_custom = {
type = 'temp_s',
target = 'target',
duration = 4,
tick_event = [variables.TR_TICK],
duration = 'parent',
stack = 1,
name = 'custom',
args = [],
tags = ['t_e_effect_custom'],
buffs = ['b_shell'],
},

so assuming you want to check for an existing effect rather than a custom one you would need to add this tag to it, or make a custom valuecheck to check effects