I'm trying to make a classes mod and noticed some problems.
First of all, the attribute "conflict_classes" doesn't work; you can be a necromancer and a bishop at the same time. But "has_profession" "check = false" works, so you can't be a paladin and a knight.
Secondly, "has_any_profession" doesn't seem to accept false checks, it will always act as if true (you can still do each profession individually).
Lastly, I can't get "has_status" or "has_effect" to work, which would require the character to have certain temporary effects to be able to pick that class. They give no error, but they're either ignored, or never allow the class to be chosen.