Artwork is good. But the gameplay is only okay.
Not all heroes can actually KILL the droplets, and cooldowns make it so Assassin is basically needed.
Thank you for the feedback! Much appreciated.
My idea with the Assassin is that she is good at the start but as the wave of enemies gets out of control you need more area of effect heroes to slow them down and clear them in one big attack.
I'm still working on the balance to make each hero viable. Let me know if you have any recommendations.
Thanks again!