Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

JNAProductions

232
Posts
5
Topics
1
Followers
132
Following
A member registered Aug 05, 2021 · View creator page →

Recent community posts

The gameplay feels kinda sluggish. Your character doesn't move fast enough, and there's no dash.

Also, the first boss can be defeated by just spam-firing at point blank range.

It's very basic.

But the art is quite nice. Good for a starting project. :)

Gameplay is incredibly basic. If you want to make a more actiony game, that's going to need some work for sure.

Art is nice, as always! I did enjoy the brief stint in the game. :)

Doesn't take long to complete, though I wasn't able to find the trophy.

Is fun little game. :)

Is very good!

Artwork is nice, gameplay is simple. I like!

First off, I enjoyed my time in the game. The art is great, controls are smooth, and while nothing was too challenging, it's fun!

But, two things that should be addressed:
1-When you need to bounce off the red guys to reach higher spots, if you hit them but miss the ledge, you're stuck and need to restart that screen.
2-Make the last present more obvious! I went right instead of left on that last screen, and had to redo the whole dang thing!

Art is very nice.

A quick tutorial would be nice, though-not sure of the buttons or how to do everything.

Sweet. Looking forward to more. 

It's good! Nothing revolutionary, but good art, solid gameplay (if a bit easy) and a fun time.

More an art showcase than a game. But it's good art! :P

Just checking-is there another download link?

As mentioned, that file is missing the game application itself, at least on my end.

Nothing complicated, but a nice two minutes.

Enjoyed it, I did.

Feel better as best you can!

I downloaded it just before work, but now that I get home, that Mega file seems to be missing the game itself.

All the data is there, but not the actual application to play it.

Thank you muchly.  :)

Windows 11 again. Splash Screen giving the error message.

Two things that could improve it, methinks:

1-Guide lines, so you can see somewhat where you're aiming.
2-Mouse controls.

I'll echo this.

I got it working! Yay!

I had a good time. It's basic for now, but the art is pretty good. Not much to comment on since it's definitely still WIP, but I look forward to more! :)

Well, I can't get it working.

Windows sucks. I'll keep an eye for an update-maybe that'll make it work on my end.

The file keeps registering as a Trojan Virus, and won't let me download it.

Could use some alternate attack modes.

Audio is also something I'd really like to see added.

If you want people to drop close to $30 on a game, you probably want to have more than a one-sentence description and a single screenshot.

Gotcha. Okay. :)

Art looks neat.
Android only?

I like the art. But the game is very basic for now.

Was fun!

Still simple, art's still good, and a nice little time diversion. :)

As a game? It's fine. Early and needs polish, but it's a good start.

As art? Same.

One note-add invincibility frames after you get hit.

(1 edit)

That seems like something that should be made more clear.

Also probably should have a button to skip time wherever, if you need to wait like that.

Edit: Same bug happened to me.

So, I made it to Longstall. And now I have NO IDEA what to do.

I talked to everyone, I tried going into all the buildings... Nothing to do.

Character moves really fast.

Controls aren't fully clear.

Definitely needs some work, but I like the bones that are there so far. :)

Is the mission winnable?

But nice art. :)

I feel like level two could use some more signposting too, as I've yet to figure out how to make the box at the top appear. Neither Fire or Ice Paint works.

How do you get the box to appear in stage two?

(1 edit)

Once you press a button on the opening menu, you can't press another.

Edit: Had fun playing it though. Combat is basic, but good. Artwork is nice.

Do you plan on releasing to Steam eventually?

Enjoyed it, though it's a little overly punishing.

Please add invincibility frames for the dash attack.