This time I reached the third checkpoint.
I like the improved visuals and sounds, the monolith feels very mysterious but we know is a chronometer.
If you put slow time on rmb you can achieve mouse only gameplay. Ihmo rmb it's too important to be used to change colors. More about controls, I tried with a pad but not every command was registered, dunno if its a bug or an half implementation (I was using an 8bitdo set to xinput).
I like the new levels, but the difficulty curve spikes once we climb the chasm. Sadly I have not much to add beyond my impression from last demo: you want the game to be a speedrun challenge, but for us noobs it's a try 1000 times rage game.