Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+9)(-21)

I can't speak for Jyp, but from my experience and from what I've read from other devs it's any of the following reasons:

  • There's additional details of the world they want to share or establish but can't easily with their main title so it's done in a side title
  • Had an idea that they wanted to explore
  • Feeling a little bored or burnt out with the main title but still wanting to work on something

Again, I can't speak for what Jyp's reason(s) is, but it's usually one of those. Especially as the title starts to get older and you learn more and more about the tools you're using along the way.

(+3)(-21)

> Feeling a little bored or burnt out with the main title but still wanting to work on something

I don't know if that's the case here, but as a dev myself I can 100% confirm that this is a thing.

Sometimes it simply gets mentally tiresome to work on the same project all the time.
If it's basically a choice between procrastination and doing almost nothing, or working on a different project instead, the latter is in my opinion the lesser evil.
Plus, sometimes you get new ideas from those side-projects, or end up learning something or making something for them that you can use in the main project as well.

Dont forget "Burnout" ... Sometimes you need a change of pace or scenery to keep the creative juices flowing.

Might have missed it but I covered that in my third point =p