the mechanics and work are so polished, wow. the pixel art is fantastic and the movement is smooth. using the flamethrower is JUICY. only thing i really want is more content and difficulty, but that’s game jams after all. also this doesn’t really use the limitation IMO. but whew that was impressive, great job and thanks for sharing it with us.
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Thanks for playing!
Regarding the limitation, I had to pivot during development to a normal platformer. Initially I was going to have movement basically linked to a grappling hook, but I couldn't get it to work so I went with the "floor is lava" interpretation. Essentially, there is ground, but... you'll die if you walk on it.