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(1 edit)

That was pretty fun! The core graphics look nice, although I would have liked to see some variation with the obstacles in the environment to break it up a little bit. I would also look into adding some extra challenges such as increasing game speed as you go or moving enemies for more challenges as well. I like the little dive transition for the character. It adds some charm to it.

Here's my jam game: https://coreydwillis.itch.io/kinda-float

(1 edit)

Thanks for playing!  It actually does get harder the deeper you go, but I didnt do any playtesting when I made the difficulty curve.  Also made all of the images for the game in an hour! haha.  I had wanted to make the obstacles a mixture of cave and web blocks, and have them autotiled so they're could be angled webs and what not.


Edit:  Just realized you only have a windows version for your entry :(.  Im on mac.  If you get it on HTML or Mac lmk and Ill play.

My game is Unreal so there's no browser version, but I am trying to compile it for Mac as well, but it is very slow compared to my PC. Depending on your Mac, it may not run super well either, but we'll see. Haha.