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While i have to agree with the idea HS2 render abilities sucks i just figured i would make a suggestion that would seem a little less stressful in the way of not knowing what will work. Having a render done in different  styles might be what gives us an idea as to what would look good, as if using HS1 renders well but might might be struggling to make further older version of said characters HS2 might fix that. However as you said rendering sucks and pvc skin syndrome. DAZ i am unsure of as the render we had seen of Sandra on the Discord looks good, but in a way feels off as it is not what we are familiar with. I as a fan am both excited to see the sequel but, I also dont want the artist to fret over the state it will be in as no matter what it is supposed to be a novel in which it is his story to tell  and an amazing story it has been. 

Ps. Sycopter do you know which program has been being used for My New Memories? 

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It looks like he is using Daz

well I got to say then I find it hard to think any character might lose a bit of their charm, as this program looks phenomenal with what we have seen Killer make so far. 

I think you missed our point completely.  The moment the game engine is changed, it is no longer the same game. The current engine as been with us since day 1.  Part of the charm of MNF is the game is made in HS1,  and the main reason MNF 2 does not need a new engine.  I wrote a while back stating that this game done in Daz from the beginning / re-work would have been perfect, but the more I thought about what I said the more I realized the biggest charm and the reason people love this game , is both the HS1 models and story.  HS1 models are so cute as they are.  When you remove them and remodel them in a new engine, they cease to be what they where, but facsimiles attempting to be something that in another engine that worked.