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(+6)

Thank you! World building is one of my favourite parts of writing, honestly! 

I honestly prefer giving everyone their own self-contained story. My current side project (which will probably be the next one I release) is the other style you mention where all the routes overlap each other and follow a single plot. I wanted to try that style out just as an experiment, since I've never done it. And I have to say that I don't enjoy writing that way.

It's so much more fun for me to put all the LIs in their own path so I can give them a different story.

That will definitely stay my strategy going forward because it's way more fun for me! ╰(*°▽°*)╯

(+1)

Of course! And world building really is fun, I find it one of my fav aspects of story writing, when I manage to write here or there. And it'll be interesting to see your side project either way! Nothing wrong with overlapping paths, those stories can be fun too! Can't wait to see your future games😆🙌!

(+1)

I think it'll be a fun project. But definitely the only one in that style. Have to finish GS first though. I keep having to remind myself there's still a fair bit of work in this project before it's done. ᕦ(ò_óˇ)ᕤ

(+2)

It is way more fun to play and replay when everyone has their own story too

(+3)

I sometimes like getting to see different characters reacting to the same situation - which you don't always get to see when everyone has a unique story.

But for the same situation/different characters thing to be engagement, the reactions and vibe of each character really have to differ substantially. I think that's the weakness of the overlapping route structure. It has the potential to be quite engaging, in my opinion, but it's really hard to execute that. (Speaking from experience, my "overlapping route" game has been SO hard to write. It's way, way harder than I thought it would be!)

I could ramble on about game structure for a long time, but that's more suited to Discord. LoL! I have a lot of thoughts about what makes the different structures fun to play and also what makes them fun to create, though.

I do prefer giving everyone their own story, though. So this one project will be the only one with overlapping routes. I'm glad I'm trying it out but I don't think it's my writing preference. ( •̀ ω •́ )✧

(+1)

I should clarify. I do like some games where routes overlap! I think a great example of this is the game Reverie Ebon Light. They allow the MC to have vastly different personalities and still achieve favorable outcomes and have enough variation in routes to have high replay ability. It is also free and has an extensive glossary! I think I've just played too many recently that have been not as fun to play. It can definitely be a great and different way to tell a story and yes seeing different characters reactions (especially where they interact with each other) is always interesting.

(+1)

I love Ebon Light! It's one of my favourite games. ╰(*°▽°*)╯

The dev did such a great job of making it interesting to replay. That is definitely the style of experience I'd like to create too - something where people look forward to replaying to see how other characters act in their unique character moments.

Yes, It's one of my favorites too! And they have different things you can do with the items you can take from Duliae's house! I really wish I had the opportunity to meet Ernol's mother!

(+1)

Same! I was so curious about her!