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I play around a bit more it seems it only crashes on day 2 around 1am. I'm able to use the teleporters and go into caves but if I change areas by walking the game crashes. I'm also on Windows if that helps.

Can you help me go to the appdata folder and send me the log files? (all the text files there)

Should be in C:\Users\[your_user_name]\AppData\Roaming\BaradiseEscape\logs

Really want to fix the bug but have no idea what's the cause 😓

Godot Engine v3.5.1.stable.official.6fed1ffa3 - https://godotengine.org

OpenGL ES 3.0 Renderer: Intel(R) Iris(R) Xe Graphics

Async. shader compilation: OFF

[[mushroom_brown, 1], [mushroom_red, 1]]

[[meat, 1]]

[[log, 5]]

[[log, 5]]

[[log, 5]]

Godot Engine v3.5.1.stable.official.6fed1ffa3 - https://godotengine.org

OpenGL ES 3.0 Renderer: Intel(R) Iris(R) Xe Graphics

Async. shader compilation: OFF

Godot Engine v3.5.1.stable.official.6fed1ffa3 - https://godotengine.org

OpenGL ES 3.0 Renderer: Intel(R) Iris(R) Xe Graphics

Async. shader compilation: OFF

[[mushroom_brown, 1], [mushroom_red, 1]]

[[meat, 1]]

[[mushroom_brown, 1], [mushroom_red, 1]]

[[meat, 1]]

[[medicinalherb, 6]]

[[log, 5]]

[[log, 5]]

[[log, 5]]

Godot Engine v3.5.1.stable.official.6fed1ffa3 - https://godotengine.org

OpenGL ES 3.0 Renderer: Intel(R) Iris(R) Xe Graphics

Async. shader compilation: OFF

those were all the logs