Putting this here, so you definetly read this.
I don't know what happened this morning, but nothing good came of it.
Enemies, especially the big burly ones in lvl 1 can walk through closed doors without opening them.
Sometimes Barrels you aim at but don't shoot, then aim away can retain their highlight.
The half invisible Enemies on floor 2 are pretty much unhitable, is this intended due to them being phased out a bit? Didn't feel like this before tho.
I don't know what I did, but at some Point all my Potions just disappeared from my Inventory. After that the Inventory in that run and all subsequent once was completely broken. Found a Ring, immediately locked both ring-slots to it, and afterwards in every run, all Rings I found converted to that ring, and stayed forcefully equipped on those Slots. Potions randomly kept disappearing. Magic Books didn't get consumed anymore, so if I found one, I immediately could learn up to whatever level I wanted, provided I had the Int for it. That last one led me to think, wouldn't it be better to swap int/mind around? so mind allows you to have more spellslots as needed, but int increases mana. Since you're maxing int anyway to get the spells to a higher level, and it also increases wand damage. as it is currently, I was running around with a ton of spellslots and wand damage ( but no wand) and only base mana, as I had to put every Point into int to keep up with spells. Obviously I wouldn't have the option to keep up as closely, since spellbooks are ment to be consumed, but still.
Other Items randomly duplicated or changed aswell upon moving them through the Inventory.
I'll do a clean redownload later and see if I can replicate any of this, but my current version apparently is broken beyond repair.