gotcha! yeah no problem, i will be here if anything comes up. i'll look into hypnospace outlaw, it seems fucking sick. anyway, minor spoilers from here on out; i won't mention anything beyond the prologue and chapter 1.
this aspect of format is never explicitly explained, but i think it gets easier to pick up on after more play time, when instances of it are surrounded with context. the prologue (first part) is a dream-slash-flashback combo, one of several. this one involves your father, scott, and his weird comrade who you won't hear much more about for a while. don't worry about this not making sense yet; it won't really be resolved until much later. if you get to the end of the game and feel like you haven't gotten all the information you wanted about this, which can happen, feel free to try another timeline. 100%, even, if you feel so inclined. information given per timeline varies wildly.
you are in a lighthouse which contains a prison. initially, you are not in the prison part of the lighthouse -- if this changes, you will know.
you are not coding, but you may watch someone code. you are, however, somewhat confused and very sad, yeah.
you do have a dad. oh boy does he hate murder.
you play as harry arsigne, a fourteen-year-old boy who is incredibly bored of living in isolation. you do not have any friends, just surveillance software.
good luck!!! 👍