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I think you need to organise a session of various skilled play styles, as some of the scales, ranks and type of gear are not usable - for me the large blades (come too late for early game use), and Titan gear goes straight to the rubbish bin, as they dont have enough stats, same with the Divine and new "moon" (?) gear (but they do have more stats) cos stats are too low, and often Green Gear is better than Purple and Gold gear (because they have a reduced critical stat by comparison) - I say "various skilled play styles" because I target DPS (which is mostly linked to Dexterity) while trying to keep the Strength high (across _all_ character types) - it would nice to Tweak Divine + Moon gear, and replace the current Titan gear with a new formula, but I dont know how that affect other "play styles" or "build types" - you really need a "group feedback session" for that, so others know why some changes are _not_ made (but rather just tweaks, etc)

Balancing is an ongoing process that is actively being discussed on discord.

The "green gear being better than purple gear" is a known problem. I'll probably have to revamp the item system at some point.