Unique location; I agree with the comments regarding colour. I think some more work around the aesthetic and it could turn out good.
Viewing post in For Those Who Have Been Consumed By An Apple... jam comments
Thank you! And yeah, if I continue it, I would like to make it look better, either with dynamic lighting, or at least more differences in color. I had considered a more pixelated texture look, but didn't get around to it. I like old Build games, so maybe I'll see how it'd look like that.
I think I might break up this level (and any future levels) into sectioned rooms, too, if I get the chance. One problem I had was I had a lot of 3D models all in the level all at the same time, so it was kind of a resource hog. I had to nerf some aspects of it that I thought looked way cooler like I had 3D pouches on the wall at first. But then I thought it would be kind of wasteful to have 3D wall background basically.