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For Those Who Have Been Consumed By An Apple...'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How unique is the location? | #57 | 3.174 | 4.600 |
Is this a well thought out level? | #88 | 2.001 | 2.900 |
Should this entry qualify for the next round? | #89 | 2.208 | 3.200 |
Would you want to see more levels of this game? | #94 | 1.932 | 2.800 |
How good is the art style? | #98 | 1.725 | 2.500 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Which game engine did you use?
Coppercube
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Comments
Very nice unique location, the dialogue between the different people is great and I love reading the posters on the walls. I feel like the apple stomach acid could stand out a bit more against the white floors but love all of the other things like how it rises and lowers. The camera and movement in the game is done really well and like how you've done the stairs
Thank you for noticing those details. They were fun to make.
You had me at Max Trust. Really quirky and unique entry. Well done.
Thanks! I'm glad, it took me a few names before I settled on Max Trust.
Great choice.
I have never hated a video game character more than the "Princess" - and she had like two lines. Incredible writing.
Well, to be fair, she did have a lot of warning signs.
It was a bit weird, the kind of weird I like.
Thanks!
Cool game! I liked the concept and the NPC dialogue was funny
Thank you!
Unique location; I agree with the comments regarding colour. I think some more work around the aesthetic and it could turn out good.
Thank you! And yeah, if I continue it, I would like to make it look better, either with dynamic lighting, or at least more differences in color. I had considered a more pixelated texture look, but didn't get around to it. I like old Build games, so maybe I'll see how it'd look like that.
I think I might break up this level (and any future levels) into sectioned rooms, too, if I get the chance. One problem I had was I had a lot of 3D models all in the level all at the same time, so it was kind of a resource hog. I had to nerf some aspects of it that I thought looked way cooler like I had 3D pouches on the wall at first. But then I thought it would be kind of wasteful to have 3D wall background basically.
Unique and terrifying, I too know not what I just experienced. But I appreciate the humorous details in the poster work. Bright colors or uniform lighting could be turned down, right now all the surfaces kinda blend together in a uniform color.
Thanks! Yeah, I wasn't sure if I had too many posters or not, but they were fun to make.
I somewhat realized the colors issue as I was making it, but didn't realize until I saw it on a different monitor that it blended in more than I thought. Something to work on for sure!
i gotta say, inside an apple is the most unique location there can be. also what did i just play
I believe you just played the first level of the strangest game I've made yet.