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sevo88k

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A member registered Apr 25, 2020 · View creator page →

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Interesting environment and nice movement mechanics when you get the hang of it and account for the reset of direction!

Concept is cool, reminds me of a bullet heaven type genre.

Great concept and absolutely love the art style, fits perfectly. Would make a great mobile game IMO!

Thanks for giving it a play. Certainly looking for something story driven. The plan was to leave people wanting something more but I may have overdone that aspect! Thanks again!

(1 edit)

I think a map or some decoration around the environment would help massively with navigation. Like the idea and design, maybe a condensed version would make it easier for the player to experience all aspects of the level?


Just an edit to say the water effect in the parking lot was spot on!

Very interesting idea and given it's a level design challenge I think this hits the mark! Loved the lighting and atmosphere in particular.

I liked the concept. The art style is minimalism, but it suited the level really well. I did have a lot of stuttering going on (running on an RTX 3070 with decent CPU and memory), so I'm not sure what was going on there.

Unique location; I agree with the comments regarding colour. I think some more work around the aesthetic and it could turn out good.

Love the idea and execution, some more assets to fill the environment or different biome's would have provided a little more variation.

Interesting design! The dialogue box seemed to block a lot of the environment for me but from what I could see I liked it!

Controls work well, aesthetically looks good but there's some tough competition this round.

Dark souls level of difficulty but visually great and gameplay is rewarding when you hit the right notes.

I like the idea think it just needs some more polishing.

Absolutely beautiful! The lighting and fog is spot on. As this was a level design challenge I think it's only fair to comment on that!

Nice art style! 

Interesting idea, I think it needed play testing a little more as I ran into the issues previously mentioned also.

Loved the concept, felt the controls were a little janky but in terms of level design, very unique and I'd like to see more!

Fun concept! Flappy bird level of frustration!

Loved the art style, really clever use of lighting and particle systems. Aesthetically great!

Reminded me a little of old school Doom, a couple of bits had me needing a change of underwear! Looks good.