I'm only getting this error when running the game
But I also get these from the godot log
**WARNING**: BaseButton's Enabled Focus Mode property has been deprecated due to redundancy and will be removed in Godot 4.0. Please use Control.set_focus_mode instead.
At: scene/gui/base_button.cpp:329:set_enabled_focus_mode() - This method has been deprecated and will be removed in the future.
warn - race selection not valid
warn - race selection not valid
effect eid3578742720 is removed as applied to no one
effect eid1848391657 is removed as applied to no one
**ERROR**: Condition "_first != __null" is true.
At: ./core/self_list.h:112:~List() - Condition "_first != __null" is true.
**ERROR**: Condition "_first != __null" is true.
At: ./core/self_list.h:112:~List() - Condition "_first != __null" is true.
**ERROR**: Condition "_first != __null" is true.
At: ./core/self_list.h:112:~List() - Condition "_first != __null" is true.
**WARNING**: ObjectDB instances leaked at exit (run with --verbose for details).
At: core/object.cpp:2132:cleanup() - ObjectDB instances leaked at exit (run with --verbose for details).
**ERROR**: Resources still in use at exit (run with --verbose for details).
At: core/resource.cpp:450:clear() - Resources still in use at exit (run with --verbose for details).
**ERROR**: There are still MemoryPool allocs in use at exit!
At: core/pool_vector.cpp:66:cleanup() - Condition "allocs_used > 0" is true.