Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

This game looks amazing, but I didn't get through the tutorial. The UI was pretty overwhelming. Things just didn't feel responsive (maybe missing sound). Once I got to the gun rack, I tried a gun and it disappeared.. I couldn't change weapons to make it reappear again.. not sure what to do there. I'll have to give it another go some other time.

Thank you! I’ve seen where the gun just disappears before and yea it’s a bug! It’s a mean one too, I haven’t been able to replicate it. But it pops up on everyone’s recording or such. So maybe it’s something when the games run for the first time? 

Im working on it right now, and I’ll try to clean up the ui too. It’s not organized and more one thing added on top of another. Over and over.

Thank you for giving it another go, finding these issues is very important. Hopefully once you get past them, there’s some cool gameplay when the level starts. 

each update makes everything a little better. I’ll have a new update out once it’s ready,  thank you and everyone for checking it out!

Cleaner HUD?

(1 edit)

I can understand the tutorial being there. I see why you have to display 3 weapons, but it's messy and make the controls confusing. I'd suggest going with traditional controls, switching between what you hold all in one list like Half-Life. The vitality, armor, stamina could be cleaned up by representing them as a percent or health bar. That's just my 2 cents, I don't understand the game fully to really know what's important to gameplay. But from experience, most people like games they can pickup really quickly and that means sticking to FPS traditions.