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(+1)

Would be cool to really play the updated game with the action buttons ๐Ÿ˜Š! 

GAMEPLAY
That was a lot of text ๐Ÿ˜‰. Good story writing! Nice visual story also. Too bad you did not make it to finish some more actions in het main gameplay loop. I was curious how that would go. 

GRAPHICS/ART 
Nice visuals! 

AUDIO   
The background track fitted the visuals. Maybe some more variation and effects in the updated version will be a good addition.

THEME 
The story with the reality and plant based fuel is well made up.

Maybe post a reminder in our Discord server when the game is updated. So we can still try to play some more.  

(1 edit) (+1)

Thank for your detailed feedback. I'll be sure to post on Discord if I ever finish. 

Working on some ideas to rework the commands a little so that you have to go see Plower in the conservatory to consume plants, similar to going to Starr for the field report. I want to make it so that you occasionally see Intel-3k too. Maybe I can have them stand to the side of the options screen, report back on what was found on the current planet, or just have an option to speak with them if you need anything reexplained.  I have debated the possibility of adding some more cutscenes at certain points of the game, though I may just stick with creating a cut scene for the ending.

For sound, I have been thinking of adding some click effects for the buttons. I might add a different sound track for the start menu and possibly one for the ending and probably the game over screen, though I do not feel the tone shifts enough to warrant too many sound track changes.

Lot of good ideas to update the game ๐Ÿ˜Š!

You make us all curious ๐Ÿ˜Š!