This was done really well! Great concept and was polished very nicely. I noticed some gaps/tearing between the tiles sometimes, which is an issue my team encountered too. The solution that worked for us was applying a material to the tile maps with a sprite shader that has pixel snap enabled. Here's a link to a video walking through how to create that material:
Hope that helps, awesome job!Viewing post in My Whole Family's Dead jam comments
Thanks for the tip! Unfortunately our game wasn't made in Unity. It was made in a lesser known game engine called 001 Game Creator and there isn't a lot of support for it. Might be able to fix it similarly with trying to snap to pixels. Didn't get a lot of time to troubleshoot the issue but I'm sure we'll find a fix for it soon.