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(+1)

I really love the audio,  graphics, and the parkour gameplay, but the shooter aspect didn't feel as satisfying. Good job for the most part.

Thanks for the feedback. Can you tell what was missing with the shooting?

(1 edit) (+1)

I felt like I had to slow down everything just to shoot because the hitboxes of the enemies were so thin. If the colliders were taller it would probably have been easier to maintain the momentum of the gameplay. That's just my opinion though, maybe I was just playing it wrong or I'm bad at shooters.

The hitboxes are indeed very aligned with the enemy mesh, but I agree that increasing their size for the sake of gameplay flow would have been great. Will take that into consideration for future projects. Thank you again!