This was good! I was a little confused about the dot/point system because. Sometimes I would place a dot in a circle and it would increase my score, other times it would increase. And sometimes when I place a dot on an enemy the enemy would be destroyed and other times I would be destroyed. I did like the concept of mixing defense with puzzle, and the sound effects were cool.
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Thanks for playing. Yes, for some reason I uploaded the build without a consistent guide. Placing dots on enemies is a surefire way to protect important nodes. Sometimes dots even have time to shoot the enemy (the root dot orders all dots to fire at the same time, and if a dot is placed before order it will fire) killing a dot gives more points. I glad you like sound.