I was having trouble exporting it as an executable, I will let you know when I fix the issue.
Crouton Party Games
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I really enjoyed the game, it was fun to avoid the snowmen and try to survive! I would say that the day phase is a bit long, and maybe show the upgrades after each night rather than after you die? That would be really fun because it would allow you to progressively survive longer and have increasingly difficult nights. Great job, it was really fun!
Thank you so much for doing that, I played it again and I enjoyed it a lot! :) I really like the animations, and it's cool that the scene changes when you get high enough. My only issue was that sometimes there the platforms were spaced too far apart and it wasn't possible to reach the next one. Great job!
Thank you so much for playing! :) Yeah I was considering giving warnings for when the bars are low, but I was just too burned out by the end to add them. I also debated adding a way to survive to day if you last long enough, but didn't get to that either. I'm happy these jams force me to make something in a stretch of time, but I always feel like I have so much more to add if there was more time!
The mug and sound effects were cute, but I wasn't sure what I was supposed to be doing at all. I didn't know why the heat bar was changing, what the circle I collected were, or why the mug would break at seemingly random times. I'd recommend writing a description of how the game works in the description!
I really loved the art style. The character was great and the snowmen were oddly terrifying with their spider-like arms.
There were a few movement bugs: the first time my movement started automatically towards the top-left at one point, and the second time I couldn't look up for a little while. Also the game got really hectic really fast and it was difficult to figure out how to recharge the gun. I'd also recommend some sound effects, I could imagine them going really well with this game!
Good job!
This was good! I was a little confused about the dot/point system because. Sometimes I would place a dot in a circle and it would increase my score, other times it would increase. And sometimes when I place a dot on an enemy the enemy would be destroyed and other times I would be destroyed. I did like the concept of mixing defense with puzzle, and the sound effects were cool.
Thank you so much for playing!! Haha you're the third person that told me they got stuck on 2.8, maybe I should make an easier version to teach the concept first. By the way by now you've unlocked Group 3 if you want to take a break from 2.8 and try other (easier) puzzles! (I'll also make the unlocking of Level Groups more obvious in later versions). Thank you for the feedback!
This was a fun little game! I liked the mechanics, my favorite was when you got the sword. Did you make the assets? The music and the blue enemies were really cool!
I encountered two small bugs: I randomly lost my shield and died while next to the first laser, and also the star counter does not reset when you restart the game (but I think it resets the actual number of stars you have because I was not able to go into the door a second time). Overall I really enjoyed it, good job!