Excelent job! The planet was fun to explore and assembling the ship parts was very interesting. I liked the humor in the story aswell. The only issue I found is that firing GUN rapidly caused the framerate to drop significantly so there could be some optimization done there. Other than that, it's fantastic.
Viewing post in The Time I Was Stranded in Some Planet jam comments
Thank you so much for the kind comment and the feedback!
Yes, I know the problem you are talking about, I'm planning on fixing it! It's because the bullets are all KinematicBody2Ds using move_and_collide (instead of, say, Area2Ds using set_global_position), and because they are all instanced and freed every time they are shot, when they could be reused instead for future shots.
Thank you for playing!