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I love how similar our games are in terms of mechanics! You need to teach us how you did the "hold temperature between certain degrees", we were originally planning on doing that but couldn't figure out a way to do it within the timeframe!

I love how you have designed this game. On my first playthrough, I was multitasking trying to keep the temp going while building the parts and it was a lot of fun switching between the two. However on my second playthrough, I realised I didn't actually have to do them simultaneously which was a bit of a disappointment. I could work on 1 task and finish the other one later. I think it'd be great if you had implemented a way so you can't build the part (click space) until the temp was within the zone. It would've added just a nice little layer on top of what you had already! (in my opinion)

Otherwise, great game! Espeically for your first Godot game and being solo!

You need to teach us how you did the “hold temperature between certain degrees”, we were originally planning on doing that but couldn’t figure out a way to do it within the timeframe!

This was the first gaming mechanic that I implemented. Not sure if it was the best way or not (probably not :P) but I got it done and then moved on. Will reach out on Discord when I get a chance.

Yeah, the game is very easy. I had a timer in mind to somewhat “force” the multitasking but I scratched that due to time constraints.

I did have the idea of “layered tasks” or the combination one that you described (cannot “build” unless the temperature is correct) and other mini-games but…well, you can see those too did not materialize unfortunately. :S

I’m thinking of fleshing out the game (though it may be in a different direction) but I really like the story here so I do want to polish it and re-release it in a better and/or different form.

Thank you for taking the time to try it out and for your feedback! :)