At first impression I has been charmed by Your game, but it's unclear and a bit frustrating for me. Is game more about crafting&construction or exploration&quests?
At first, I played it like a factory game with a bit of exploration, but at some point, I realized that resource deposits are finite. And within my first impression and playstyle this run has been ruined. (I tried to sell some product just to farm credits and drain a lot of resources)
At first glace stationary drill seems useless with finite resources (component cost vs effect)
Am I missing something or am I just playing incorrect way?