Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Pin King

Title: Pin King

Information: The pins are alive - Move with the arrows, bowl with space.

I'd like feedback on: Pin movement, general enjoyment, what to tweak to improve the experience.

(+1)

Hi, I like how simple and entertaining it is, the visual design is good too.

Things that I think would improve the experience:

  • Some indication on the pins to indicate that they are no longer dangerous once they collided, like a flashing color.
  • A clock indicating the time remaining for the pins to spawn.
  • That the pins don't interfere with each other while following you, or that they can collide with each other if they get too close.

Thanks for the feedback!

1. That's a good idea. I'm wondering how to implement it, since pins that stand back upright can become dangerous again. Maybe it'll be a simple visual cue like a stopped animation (I'll have a walking animation for the pins) or a different looking sprite.

2. This shows I have to make the frame/ball number system clear, as the pins spawn after you roll and pick up two balls, like in a bowling frame.

3. I agree! This one is something I'm trying to improve. Right now it has a semi-functional workaround, but my current plan is to make the actual area look more like a bowling alley and have the spawn area (the end of a lane) inaccessible so that pins don't collide upon spawning.