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(1 edit) (+2)

Very cool but very hard Shmup
I didn't get very far unfortunetly (but I might just be really bad at it)
In terms of feedbacks :
-The bullets are very small & hard to see (especially with the stars moving along in the background)
-The ennemies takes a lot of hits (too much ?) before dying.
-Moving up & down with the arrow keys make the webpage scroll up and down (adding a full screen button would solve that)
-I didn't find a reason to stop shooting, so maybe make it auto-fire instead ? (or maybe there's a good reason later in the game ? again I didn't manage to get really far :s)
-Adding some some small screen shake would make it feel a lot more juicy.

Appart from that, The visuals looks very neat. the movement & it looks like there's is a really good variety of ennemy & shoot patterns in there.
Good job !

Don't hesitate to ping me back if you happen to upload a playthrough video. I'll be happy to take a look to see more of the game ! :)

Thank you for your feedback! I designed the levels, so sorry that it was too difficult :)

No problem ;) 
Again, I'm not a big shmup player and I might just be bad at it. :)

Thanks for the extensive feedback! 

The arrow key scroll issue seems to only happen in Chrome. There is screenshake on killing enemies and they were meant to be more squishy, they die quickly however after u pick up your first upgrade. And yes we should have added auto fire haha.


The game is completely customizeable, it reads json files for the movement patterns and enemy generation so if u want to see more u can get the windows build and make it all a bit easier for yourself and even make your own waves :P 

That's cool ! 
I'll definetly come back and try that :)