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Awesome art and sounds! was it intentional to make dodging more effective than shooting? I do like that type of gameplay more though, so good on that. 

Also amazing title

Thank you very much! Glad you enjoyed it!

It wasn't our intention to make it that way, we just didn't had enough time to balance stuff, enemies have a bit too much HP. 

Originally no, we wanted the juice part to consist of killing the enemies hence the screenshake and sound effects on kill but balancing caught us off guard haha. So now the first level is a bit of a dodging game. After beating the first level and acquiring your first upgrade the killing part should make a come back but that doesnt mean u can slack of on dodging :P

Actually you don't even need to dodge, just sit in the upper corner :)