The presentation and visual vibes of this pretty fun! I liked all the attention to detail in the assets, like the graffiti in the bathroom, using the system time on the phone, the dvd covers, etc.
The throw physics were also hilarious because no one really reacted violently, they just accepted getting hit lmao
The gameplay itself was a bit difficult to discern tho, I got caught the first time because I didn't even realize I was in control during the scooter segment, and the final "game over" screen makes it seem like I lose but I don't think there's any way I can have a screen that tells me anything more except for the court summons
Aside from that, there were also a few weird but minor QoL hiccups, like the game launching on my second monitor, the credits not being skippable and the main menu hover button discoloration not lining up with where my cursor was
So overall in my opinion, a fun game that's very pleasant to look at but could do with a pass on general UX :3