Unskippable cutscene was frustrating.
Basic concept of having to avoid slimes was good.
A skippable cutscene would have definitely been a better idea. I tried to implement this but with my lack of time actually being able to work on this project during the game jam time frame, I was just not skilled enough to find a way to implement it into the game. I wanted to add way more content to the actual game, but I over scoped this project majorly, especially for this being my first game jam. Thanks for commenting!