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cool game. love the idea of implementing the "price" as time. later on it is actually quite hard to not only find the correct solution of time management but also to execute the level. maybe to make the player a more "classical" player with platformer control would be easier to get into it, but thats only my opinion.

keep up the good work :)

Actually I decided to make a rolling player because it behaves more nature when gravity changes.And I agree that the control should be polished better.I didn't mean to make it hard to execute.Thank you for playing and the suggestion!