I love what's come of the game and it's a combat system that actually requires me to think instead of just grind stats to oblivion and bad statuses and debuffs are actually meaningful. I've exclusively played your game on hard and have not found the difficulty to be obnoxiously fake from over-inflated stats or stupidly easy and the characters have depth to them. This is actually amazing for a single person or small team for two years of indie dev with crowd funding and you shouldn't beat yourself up at a about that. Story based games take a very long time to make by today's standards
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Thank you for the kind words! I'm just a solo dev trying to make my dream game and tell a story, it's always nice to hear people enjoy it.
And I'll keep at it! Just wish I could do it faster is all. I went into this with no idea what it would entail in many regards, so it's been a learning experience all the way.