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Wow!

I just… I don’t have words for this. I definitely didn’t expect that kind of detailed documented feedback on this prototype and I am very grateful for your time and dedication. All points are very well taken.

Structure connections actually do nothing in this prototype. But it will be important later, as only connected buildings can send resources between each another.

Mining radius of domes is a common place of confusion and misunderstanding. The reason for this is that domes were initially implemented as mining in the full green radius and only later were nerfed, but visually nothing changed. Lesson learned, will try to avoid doing things like this in the future.

Thank you so much!

(+1)

Hi! I'm one of the game design student who playtested your game! I just wanted to say good luck for the rest of the development! We're glad we could help you! (ps: that heart really made us smile!) 

I'll stay informed on the progress of the game! :)

Again, thank you both!

May I ask how did you find Green Territory and why did you choose it for your practice?

(+1)

Loved your sweet reply! We found green territory while browsing the "Get feedback" page on itch. We chose to work on green territory because 

-you had made clear the type of info and feedback you were looking for, which was helpful to setup our protocol and prioritize our points of interest

-the fact that it's still in early prototyping phase meant we could isolate those key features you wondered about, and we thought it would be cool to be able to run tests on such a specific element

-we liked you game and enjoyed messing around with it, and were happy to try and help how we could 😁

Again, thank you for your positive response, we're looking forward to see what you'll do next! 😉👍