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Thanks for your feedback!

Mushroom works by it is own) you just need to be on top of it when it grown and *POOF* you pushed in the air)

I intentionally dint use "hold to jump higher" mechanic because i'm afraid of overwhelming player. I already have two kinds of "reach higher ground" mechanics (mushroom and pumpkin) and decided - it will be enough for this project) But it definitely a ground for further work on gameplay.

i'm glad you like to play it)