For those who actually bought the pack - you can add the gif (or else) showcasing every skill in pack) You can do it even with already existed pack - just update it)
Kinda like this one: https://bdragon1727.itch.io/pixel-holy-spell-effect-32x32-pack-3 (top one)
So I can open Acid pack and found "showcase_all.gif" and see every spell in action for this pack. Right now if I open Acid pack I have 13 folders with separate sprites or spritesheet. It's a bit hard to find specifically looking spell in packs) Hope I explain this right.
Just as quality of life improvement)
BlayZ_by_FiLL
Creator of
Recent community posts
Hey) Great work!
I'm bought your both packs (Magic pack 01/02) and they are great!
Just want to ask: could you make some kind of full showcase for each type of magic like in you youtube showcase? Like a gif mby? Cause every time you need to go to youtube to find specific looking spell or manually go through every folder and check every sprite)
Thanks again for you great work!
Hey! Marceles, again huge thanks for your work! I finally manage to finish demo out of jam version i showed you earlier.
You can check it out, i mention you in credits (if you can give me link to you website i will put link to it in credits as well.)
Check out demo if you want (it is pretty hard, be ready):https://store.steampowered.com/app/2476200/Laboratory_X29/
P.S. Credits right in main menu "laptop/tablet" kinda icon)
Hi! Great assets!
I used some of you assets in my game made for game jam.
Here is a game: https://blayz-by-fill.itch.io/main-character
I credits your page in the end of game. Thanks for your work!
Thanks!
One thing i noticed: it is not so clear as i expected, BUT when you press R you heal yourself to full (it is chicken ability) and at same time you take one of many side effects for 10 sec (like when you became much bigger - it is not a bug =) ). And because toxin is spreading throw Laboratory you constantly losing health, so you need to use chicken time to time))
Great thanks for your playthrough!! I appreciate feedback and have learned things i need to work on further))
Sorry to hear that. It is probably some rare combinations of things happened because i first time receive such info about crash. You played in browser or download version?
If you will have time to try it one more time to see if it is constant problem for you?
Visual art stile will be more consistent in further updates))
Thank you a lot! I watched your gameplay)
About your feedback:
1) It is more about jam time limitation for me. So yeah it is must be a re-playable levels until your find everything.
2) I see what i can do about it, maybe new button to dismiss placed plant(?).
3) I really did not know about it work that way in browser play. I'm usually play in not fullscreen mode. I'll fix that)
4) It is about something goes wrong with magic tree ability and Fox colliders overlaps each over (if you placed them one on top other). I'll look to fix it.
5 and 6) So, i saw how you "broke" mushroom (kinda). You dont need to press jump on it) Mushroom just throw you up by it's self) But what i saw (on your playthrough) if you pressed jump on correct frames of mushroom animation it's boost stacks with jump boos)) I was shocked how high you can go that way)) Most of the time if you dont know how to reach something -> place a magic tree (ability) and most of the time there will be a hidden platform) But you sometimes just skipped hidden platforms because of mushroom "bug-boost" ))
7) Yeah. i can just add condition levels.
8) Yeah, it's mesh up from deferent assets. It's can be fixed)
Huge thanks for playing my game! I appreciate it!