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Currently, I'm working on rendering VR and 2D images that will be added to the PC version of the game. What I'm thinking about doing, is to either have a Quest 2 version that doesn't include any Real-Time elements, or just have a photo and video gallery that can be used on the Quest. 

That sounds good to me. I look forward to both versions.

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I put in some work to get real-time elements to a decent framerate on the Quest 2. Had to sacrifice some visual fidelity, but I think it still looks good. 

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I just tried the Dywin Tutorial for Quest 2 and it's very cool. You're on the right track for sure. I wasn't expecting so much interaction or for her mouth to move when talking. That's awesome! Keep up the good work!