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I've seen a few "you die but actually not" games this jam and so far this one is the most unique. I love the ghosts movement and it was fun trying to figure out how to proceed by killing the man (who's name i've forgotten) :D

Thanks for the kind words! I kinda went for a celeste-like level design here, so that each step is kind of a mini puzzle and that the mechancis get indirectly introduced.