I've seen a few "you die but actually not" games this jam and so far this one is the most unique. I love the ghosts movement and it was fun trying to figure out how to proceed by killing the man (who's name i've forgotten) :D
Thanks for the kind words! I kinda went for a celeste-like level design here, so that each step is kind of a mini puzzle and that the mechancis get indirectly introduced.