An interesting idea, I would like to see it expanded. It is obvious though that time was a factor as EXP drops felt a little unbalanced. I got 4 EXP for defeating the boss? Almost no EXP for a long battle with a huge slime? All of that though I feel could be adjusted with more time, and would be interested to see where this goes.
Drifty Jam (v.5) » Entries » Legacy of the Chosen Ones Who Must Use Their Superpowers To Survive The Dungeon Crawl All The Way To the Top of the...